Map Designing
Maybe an option, along with Role-Playing Characters and PvP Only characters, an off-storyline character. I have played warcraft III, and got this idea off of there, you basically design your own little area, option for trees, hills, enemies and choose to play on it. Maybe with this the off-storyline character starts a level 20.
Skills unlock with PvP characters buying them off of priests of balthazar.. I mean you can only access a skill once it's unlocked.
Like PvP characters, you have premade builds and 200 attribute points. I found it extremely fun on Warcraft III when running around on my own map. But I somewhat found it not as fun because you were using it like a strategy game (like warcraft III is). With the camera in the air.
This may give PvP characters the opportunity to see what it's like when you have suceeded in making a level 20 PvE character instead of giving up because you're underpowered and can't get anywhere.
Same goes to PvE characters, the new players, it'll give them a sense of power and confidence to carry on with their already PvE character instead of giving up.
|